Latest Decks

Last updated 48 days, 10 hours, 11 minutes ago

Tier 3: Situational lists that have the ability to consistently beat certain tier 1 or tier 2 decks but have some inherent weakness. In the end, tier 3 decks should not be the first choice for tournaments, but with a strong meta prediction they could be the ideal pick.

Overview

Phantom Tempo is a brutal and ruthless deck, striving to disrupt everything the opponent wants to do while simultaneously rushing down towers. Where the typical hero killer list will convert kills into gold and big items at the cost of tempo (payday and track), Phantom Tempo aims to create tempo. Packed into this list is a relentless combination of disruptive spells and powerful creeps, leading to apunish game rivaling even that of Combo Storm. We want to spend the first 2 turns setting up our aggressive red creeps, positioning us so that our plethora of disruption spells and hero removal can be used to push tower damage. If the opponent manages to survive the onslaught of creeps and removal spells, they then have to deal with Primal Roar and Time of Triumph. Playing 4 red heroes massively increases the odds of a well positioned Roar and Time of Triumph is by far the best finisher. This aggressive tempo list is quickly rising through the ranks, and it would not be surprising to see it start to win major tournaments.

Tips:

  • When possible, try to deploy Phantom Assassin in the first lane to set up forward Ganks, as well as to help win lane one.
  • It is almost never a good idea to duel turn one, save it for when it can disrupt your opponent, keeping in mind your opponents strongest mana turns.
  • Fight Through the Pain is a flexible card: it can be advantageous to use the armor and initiative with Duel or Berserker's Call if keeping your hero alive would be favorable.
  • Enough magic is useful for both offense and defense, while also being strong combo disruption. For example, if your opponent casts stars align on 6 mana with a red hero in the lane you can Enough Magic to stop the Time of Triumph.

Cards

Axe
Bristleback
Legion Commander
Phantom Assassin
Beastmaster
Gank
4
Gank
x3
Coup de Grace
6
Coup de Grace
x3
Fight Through the Pain
1
Fight Through the Pain
x3
New Orders
1
New Orders
x3
Duel
2
Duel
x3
Bronze Legionnaire
2
Bronze Legionnaire
x3
Mercenary Exiles
3
Mercenary Exiles
x2
Viscous Nasal Goo
4
Viscous Nasal Goo
x3
Stonehall Elite
4
Stonehall Elite
x3
Legion Standard Bearer
4
Legion Standard Bearer
x3
Enough Magic!
5
Enough Magic!
x2
Berserker's Call
6
Berserker's Call
x3
Primal Roar
7
Primal Roar
x3
Time of Triumph
8
Time of Triumph
x3
Traveler's Cloak
3
Traveler's Cloak
x2
Stonehall Cloak
5
Stonehall Cloak
x3
Blink Dagger
7
Blink Dagger
x2
Obliterating Orb
10
Obliterating Orb
x2

Deck Code

ADCJasNJLkCiQFRFnhdr90BR4qbqgJBRXMDgqYBhLcBUGhhbnRvbSBUZW1wbw__

Overview

This control heavy Econ Hero Killer list is designed to beat Combo Storm. Built by Stancifka to counter a Combo Storm heavy meta, this deck proved itself when he won a closed beta tournament with the list, winning against several combo players. While this deck is one of the only decks with a winning match up against combo, it still fairs well against the rest of the field, winning or going even with most other decks. The meta has changed significantly since this deck got its win and it is likely that more changes will need to be made to the list if it is to keep its tier one spot. For now though, it continues to crush combo and perform well overall, continuing to fight for its spot at the top of the meta game.


Tips:

  • Fighting for control of lane one is very important given the number of cross lane spells this list plays.
  • Bristle Back can be swapped for Legion Commander if you feel you need more control over the field. If your Bounty Hunter keeps dying turn one try deploying a red hero first.
  • It is important to learn when to save gold for late game items and when to spend it to get an early lead. Put a lot of thought into each decision involving gold until you are consistently making good choices.


Cards

Axe
Bounty Hunter
Phantom Assassin
Bristleback
Sniper
Assassin's Apprentice
2
Assassin's Apprentice
x3
Iron Fog Goldmine
3
Iron Fog Goldmine
x3
Slay
3
Slay
x3
Track
3
Track
x3
Payday
3
Payday
x3
Hip Fire
4
Hip Fire
x3
Gank
4
Gank
x2
Pick Off
4
Pick Off
x2
Coup de Grace
6
Coup de Grace
x3
Assassinate
7
Assassinate
x3
Stonehall Elite
4
Stonehall Elite
x3
Viscous Nasal Goo
4
Viscous Nasal Goo
x3
Berserker's Call
6
Berserker's Call
x3
Spring the Trap
7
Spring the Trap
x1
Time of Triumph
8
Time of Triumph
x2
Traveler's Cloak
3
Traveler's Cloak
x2
Blink Dagger
7
Blink Dagger
x2
Obliterating Orb
10
Obliterating Orb
x2
Horn of the Alpha
25
Horn of the Alpha
x3

Deck Code

ADCJZcOJLkCA0cRg3hdud4BgqIBaQFFsQGNsQFGWrgBB0hIZXJvIEtpbGxlciB2Mg__

Overview

Red Blue Control is a powerful deck deck able to control many of the Tier 1 and Tier 2 decks. Starting with 3 red heroes on the board allows us to properly begin the game with control over the board, and playing 3 Bronze Legionnaires and 3 Stonehall Elites lets us both push and defend efficiently. Kanna's passive along with Prey on the Weak give us an extremely strong lane of our choosing, typically the first lane. To prevent the opponent from overwhelming us, we're running 3 At Any Cost and 3 Annihilation. This deck keeps wide lists and all-in aggro decks at bay, and can be modified in particular ways to win win most match ups.

Tips:

  • You will almost always need to win the first lane in order to make use of the powerful blue crosslane spells. Because of this it is usually best to deploy Kanna in the first lane.
  • If you find this deck struggling against Payday decks try teching in ...And One For Me.
  • Be careful not to use Prey On The Weak too early. You should usually aim for a minimum of 5 dogs.
  • Try to play the Stonehall Elites in a lane without Kanna as you will want to have extra bodies in your off-lanes. This is important for pushing towers, defending your tower, and for giving enemy creeps somewhere to spawn that isn't always blocking your hero.

Cards

Axe
Bristleback
Legion Commander
Zeus
Kanna
Fight Through the Pain
1
Fight Through the Pain
x3
Duel
2
Duel
x3
Bronze Legionnaire
2
Bronze Legionnaire
x3
Spot Weakness
3
Spot Weakness
x1
Smash Their Defenses!
3
Smash Their Defenses!
x2
Stonehall Elite
4
Stonehall Elite
x3
Viscous Nasal Goo
4
Viscous Nasal Goo
x3
Berserker's Call
6
Berserker's Call
x3
Spring the Trap
7
Spring the Trap
x2
Time of Triumph
8
Time of Triumph
x2
At Any Cost
3
At Any Cost
x3
Foresight
4
Foresight
x2
Prey on the Weak
4
Prey on the Weak
x3
Conflagration
5
Conflagration
x1
Annihilation
6
Annihilation
x3
Thundergod's Wrath
7
Thundergod's Wrath
x3
Traveler's Cloak
3
Traveler's Cloak
x3
Revtel Signet Ring
4
Revtel Signet Ring
x1
Blink Dagger
7
Blink Dagger
x3
Claszureme Hourglass
10
Claszureme Hourglass
x2

Deck Code

ADCJUwOJLkCCoFiAQS4XaDeAZsasQEBYgFhAkGIAbYBbwGHQVJVIENvbnRyb2wgMi4w

Overview

Tinker Aggro has become popular since it was first featured by XIXO and Hoej in the WePlay invitational. This aggressive list starts with powerfully stated heroes and many turn one creeps that gain compounding value from Assault Ladders, The Oath, and Disciple of Nevermore. March of The Machines gives both reach and access to a sweeper, while also being able to be played from Oath lanes. The deck is also playing some removal in the form of Berserker’s Call, Gank, Duel, and Coup de Grace all of which are primarily used for pushing tower damage. Aside from a few circumstances, the best play will almost always be whichever play results in the most tower damage. While this deck wins almost all of its match ups, it does usually lose hard to blue decks that run At Any Cost and Annihilation, including Combo and Blue Red Control.

Tips:

  • Tyler Estate Censor plays an extremely vital role against blue decks as it can delay Annihilation for an entire turn, which will often mean the difference between a win and a loss.
  • The deployment of Solra Khan is both extremely critical and difficult to consistently do well. If you find yourself not performing as well as you would like, the first area of focus should be on your Solra Khan deployments.
  • It is often important to have a black hero in lane one so they can utilize the cross lane spells to boost the tempo in other lanes.

Cards

Axe
Phantom Assassin
Legion Commander
Sorla Khan
Tinker
Untested Grunt
2
Untested Grunt
x3
The Oath
3
The Oath
x3
Assault Ladders
3
Assault Ladders
x3
Disciple of Nevermore
3
Disciple of Nevermore
x2
Tyler Estate Censor
4
Tyler Estate Censor
x3
Oglodi Vandal
4
Oglodi Vandal
x3
Gank
4
Gank
x3
March of the Machines
5
March of the Machines
x3
Coup de Grace
6
Coup de Grace
x3
Duel
2
Duel
x3
Bronze Legionnaire
2
Bronze Legionnaire
x3
Mercenary Exiles
3
Mercenary Exiles
x2
Stonehall Elite
4
Stonehall Elite
x2
Legion Standard Bearer
4
Legion Standard Bearer
x1
Berserker's Call
6
Berserker's Call
x3
Revtel Signet Ring
4
Revtel Signet Ring
x3
Demagicking Maul
5
Demagicking Maul
x1
Phase Boots
6
Phase Boots
x2
Jasper Daggers
7
Jasper Daggers
x1
Blink Dagger
7
Blink Dagger
x2

Deck Code

ADCJWgKJLkChRZLC766AkgBhUKKmEOzAVVDgQMuAagCWGl4byBBZ2dybw__

Overview

Solid list, great against all decks besides UG combo. This deck will curve out very well and pressure the board with strong heroes and creeps. It's a very optimized deck that can handle all situatations, Censors will be great against all blue decks and ramps while Disciple of Nevermore allow the Ancient to be threatened fairly quickly. Unlike 3b aggros this deck doesn't slow down late game, it can instead contest all boards utilizing Spring the Trap and uses Time of Triump as a finisher.

Cards

Axe
Bristleback
Phantom Assassin
Bounty Hunter
Legion Commander
Disciple of Nevermore
3
Disciple of Nevermore
x3
Track
3
Track
x3
Slay
3
Slay
x1
Tyler Estate Censor
4
Tyler Estate Censor
x3
Gank
4
Gank
x3
Coup de Grace
6
Coup de Grace
x3
Duel
2
Duel
x3
Bronze Legionnaire
2
Bronze Legionnaire
x3
Spot Weakness
3
Spot Weakness
x1
Smash Their Defenses!
3
Smash Their Defenses!
x1
Stonehall Elite
4
Stonehall Elite
x3
Viscous Nasal Goo
4
Viscous Nasal Goo
x3
Legion Standard Bearer
4
Legion Standard Bearer
x3
Berserker's Call
6
Berserker's Call
x3
Spring the Trap
7
Spring the Trap
x3
Time of Triumph
8
Time of Triumph
x2
Short Sword
3
Short Sword
x1
Revtel Signet Ring
4
Revtel Signet Ring
x2
Stonehall Cloak
5
Stonehall Cloak
x3
Blink Dagger
7
Blink Dagger
x3

Deck Code

ADCJUsXJLkCQwcRljpdpN0BiIGRm6oCgUEjAwqMMgKHSFJlZC9CbGFjayBTbGF2ZWsgV2VQbGF5